![]() Interestingly, Chaos also comes in the form of a new gameplay mechanic, complete with a non-combat skill, weapons, and gear. ![]() The God's attempt to throw the world into chaos will force the Fatesworn to battle the Niskaru and their brethren, all of whom will appear at random in procedurally generated Chaos dungeons. Across a campaign slated to run six-plus hours in length, players will assume the role of the " fabled Fatesworn" and face off against the newly awakened God of Chaos, Telogrus. ![]() ![]() The DLC, priced at $19.99, comes to PC, Switch, PlayStation, and Xbox on December 14, introducing a snowy and mountainous new landscape known as Mithros. Today, December 2, THQ Nordic shared an abundance of details about the forthcoming Fatesworn expansion for Kingdoms of Amalur: Re-Reckoning. Related: Kingdoms of Amalur: Re-Reckoning Fixes The Original’s BIG Mistake In the coming weeks, the action-packed adventure will take center stage once again. THQ Nordic swooped in for the save in 2018, acquiring the license before giving Kingdoms of Amalur a new lease on life late last year. Unfortunately, studio mismanagement led to the property's early demise. Electronic Arts published the ambitious title, with every entity involved expecting the new IP to explode in myriad ways. Despite its release timing, the RPG managed to leave an indelible mark of its own, thanks to inventive gameplay mechanics and a skill tree that truly impacted the moment-to-moment action. Originally developed by Big Huge Studios and 38 Studios, Kingdoms of Amalur: Reckoning hit store shelves in 2012 for PC, PS3, and Xbox 360, a few months after Skyrim rocked the industry.
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